Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Ice wyrms that live in the sea become more serpentine, turning into Frost Wyrms. Named for the powerful icy blasts they emit, frost wyrms prefer to freeze their enemies from afar. When cornered, they use their powerful tails to pummel their enemies.
Advances from: | Ice Wyrm |
---|---|
Advances to: | Rime Wyrm |
Cost: | 43 |
HP: | 62 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Frost Wyrm |
Abilities: |
tail impact | 10 - 2 melee | ||
cold breath cold | 8 - 4 ranged |
Resistances: | |
---|---|
blade | 20% |
pierce | 0% |
impact | 0% |
fire | -50% |
cold | 50% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 40% |
Cancelar | 2 | 40% |
Cave Wall | 100 | 100% |
Chasm | 100 | 40% |
Continental | 1 | 30% |
Deep Water | 1 | 50% |
Forest | 2 | 30% |
Hills | 2 | 40% |
Ilha | 1 | 40% |
Mountains | 3 | 50% |
Mushroom Grove | 2 | 30% |
Shallow Water | 1 | 50% |
Swamp | 1 | 50% |
não | 1 | 40% |